Vayne/LoL

vayne

watch 04:03

Wiki Targeted (Games)

[external_link_head]

 Gameplay

Vayne is a champion in League of Legends.[1]

Abilities

Edit

Vayne/LoL

[external_link offset=1]

Final Hour: Night Hunter’s bonus movement speed is tripled to 90.

  • The movement speed buff is not lost if Vayne stops moving when near an enemy champion.
  • Night Hunter’s bonus movement speed persists for 2 seconds after Vayne loses sight of an enemy champion.
  • Night Hunter interacts with movement speed modifiers.

Edit

Vayne/LoL

Active: Vayne dashes in the target direction, though not through terrain, and her next basic attack within 7 seconds deals bonus physical damage.

Bonus Physical Damage:
60 / 65 / 70 / 75 / 80% AD

Tumble resets Vayne’s basic attack timer.

Edit

Vayne/LoL

Passive: Vayne’s basic attacks on-hit and Condemn apply a stack of Silver Bolts for 3.5 seconds, stacking up to to 3 times, with the duration refreshing on subsequent applications. Applying a stack to a different enemy removes all stacks from the previous target.

The third stack consumes them all to deal  bonus true damage, with a minimum threshold, and capped at 200 against monsters.

Bonus True Damage:
4 / 6.5 / 9 / 11.5 / 14% of target’s maximum health
Minimum True Damage:
50 / 65 / 80 / 95 / 110

Edit

Vayne/LoL

[external_link offset=2]

Active: Vayne fires a heavy bolt at the target enemy that upon arrival deals them physical damage and knocks them back 475 units.

Physical Damage:
50 / 85 / 120 / 155 / 190 (+ 50% bonus AD)

If the target collides with terrain, they take bonus physical damage and become stunned for 1.5 seconds.

Bonus Damage:
75 / 127.5 / 180 / 232.5 / 285 (+ 75% bonus AD)
Total Damage:
125 / 212.5 / 300 / 387.5 / 475 (+ 125% bonus AD)

Edit

Vayne/LoL

Active: Vayne equips her crossbow, gaining  bonus attack damage and tripling Night Hunter’s bonus for a duration.

Duration:
8 / 10 / 12
Bonus AD:
35 / 50 / 65

While active, scoring a takedown against an enemy champion within 3 seconds of damaging them extends Final Hour’s duration by 4 seconds, up to its original duration.

  • Vayne’s animations and basic attack projectiles change slightly during Final Hour.
  • Tumble’s visual effects can be seen by enemies upon Vayne becoming invisible.

Patch history

For the expanded patch notes, see here.

See also

References

Community content is available under CC-BY-SA unless otherwise noted.

[external_footer]

Scores: 4.6 (16 votes)