Queen of Pain

queen of pain dota 2

Akasha, the Queen of Pain, is a ranged intelligence hero who uses her abilities to close in and deal huge area damage to the enemy. She is typically played in the middle lane as a ganker and semi-carry, with her ability to appear in battle and deal damage in quick succession, as well as hunt down fleeing heroes with ease. Her Blink ability is the lynchpin of her skill set, allowing her to enter and leave fights at her whim. Once in position to attack, Akasha can unleash her Scream of Pain and Sonic Wave, able to devastate an entire team at once. Chasing down straggling prey is another of her fortes, with Shadow Strike crippling their ability to escape. Akasha is very adept at getting kills early in the game, and transitions very well into a semi-carry if she acquires the proper items.


Akasha, the Queen of Pain


▶️ “They say pain is all in the mind, but they’re wrong: It’s all in my hands.”

The Ecclesiast-King of Elze nursed a desire for pain — forbidden pain. In a less prominent political figure, such desires might be considered unwise, but in a monarch of his stature, to satisfy such thirsts would have threatened the virtue of the Divine Throne itself. Therefore he turned to his dungeon full of demonologists, promising freedom to whoever could summon a personal succubus of torment and bind it entirely to his service. The creature who arrived, Akasha by name, visited upon him such exquisite torments that he named her his Secret Queen, and he began to spend all his spare moments submitting to her clever torments—eventually abdicating all his responsibilities in his pursuit of the painful pleasures that only she could bring. Queen of Pain could bring him to the brink of death, but she was rune-bound to keep him alive. At last the King’s neglect of state brought on an uprising. He was dragged from his chamber and hurled from the Tower of Invocations, and at the moment of death, Queen of Pain was let loose into the world, freed from servitude—freed to visit her sufferings on anyone she deigned to notice.


Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 15 seconds. An instance of damage is dealt every 3 seconds. Queen of Pain relishes in the pain inflicted, healing every time the enemy takes damage. Creeps heal for half the damage only.

Cast Animation: 0.4+0.67

Cast Range: 450/500/550/600

Initial Damage: 30/60/90/120

Number of Instances: 5 ( 7)

Damage per Instance: 20/40/60/80

Self Heal per Instance: 10/20/30/40

Move Speed Slow: 20%/35%/50%/65%

Duration: 15

 Radius: 525



Slow persists and attempts to deal damage if debuff was placed before spell immunity and when not dispelled.

Blocked upon impact, only when primary target. Not blocked for secondary targets.


modifier_queenofpain_shadow_strike: Dispellable with any dispel.

Akasha’s envenomed dagger allows her to delight in the drawn out suffering of her victims.


  • The dagger travels at a speed of 900.
  • The slow decreases in 1-second intervals. This is how much Shadow Strike slows on each level at each second:
    • Level 1: 20.0% / 16.3% / 13.1% / 10.3% / 8.1% / 6.2% / 4.7% / 3.5% / 2.5% / 1.8% / 1.3% / 0.9% / 0.6% / 0.4% / 0.3%
    • Level 2: 35.0% / 28.5% / 22.9% / 18.1% / 14.1% / 10.8% / 8.2% / 6.1% / 4.5% / 3.2% / 2.3% / 1.6% / 1.1% / 0.8% / 0.5%
    • Level 3: 50.0% / 40.8% / 32.7% / 25.9% / 20.1% / 15.5% / 11.7% / 8.7% / 6.4% / 4.6% / 3.3% / 2.3% / 1.6% / 1.1% / 0.7%
    • Level 4: 65.0% / 53.0% / 42.5% / 33.6% / 26.2% / 20.1% / 15.2% / 11.3% / 8.3% / 6.0% / 4.3% / 3.0% / 2.1% / 1.4% / 0.9%
  • A unit with less than 25% of its maximum health can be denied when it has the Shadow Strike debuff on.
  • Successive casts on the same target remove the debuff from the previous cast and place a new one.
    • This means the initial damage is dealt again, and the slow value and tick interval are effectively reset.
  • The level 20 talent adds a 525 radius to this ability. The ability must be centered over a unit still.
    • Upon cast, Queen of Pain sends daggers towards every enemy within the radius.
    • These behave just like a regular cast, and can be disjointed normally.
    • Also targets units inside the Fog of War and invisible units. However, invisible targets instantly disjoint it.




Short distance teleportation that allows Queen of Pain to move in and out of combat.

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Cast Animation: 0.33+0.07

Cast Range: Global

Max Blink Distance: 1075/1150/1225/1300

 Radius: 300

 Damage: 175

 Silence Duration: 1.75

12/10/8/6 10/8/6/4)


Releases a sonic boom when Queen of Pain blinks, at both her starting and ending locations. Deals 175 damage in a 300 AoE and silences for 1.75 seconds.


modifier_silence: Dispellable with any dispel.

The Secret Queen lives up to her title, making her Pain impossible to escape.


  • Disjoints projectiles upon cast.
  • Does not blink for the full distance when targeting closer than the max distance.
    • When targeting beyond the max blink distance, Queen of Pain blinks for the max distance towards the targeted point.
  • With Aghanim’s Shard, Blink first applies the damage, then the silence debuff.
    • The damage fully stack, so enemies within 300 radius of the starting and end location are hit twice, taking 350 damage.
    • The silence however cannot be applied twice for double the duration.

The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.

Cast Animation: 0+0.63

Search Radius: 550

Damage: 75/150/225/300 ( 195/270/345/420)



The sultry voice of Akasha beckons her opponents while stealing their souls.

Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.

Cast Animation: 0.452+0.9

Cast Range: 700

Starting Radius: 100

Travel Distance: 900

End Radius: 450

Damage: 340/450/560 ( 420/560/680)

Knockback Distance: 350

Knockback Duration: 1.4

125 40)


Increases damage and decreases cooldown.


modifier_queenofpain_sonic_wave_effect: Dispellable with death only.

modifier_queenofpain_sonic_wave_delay: Dispellable with death only.

modifier_knockback: Dispellable with any dispel.

modifier_queenofpain_arcana_kill_effect: Undispellable. Persists death.

Her most exquisite of all of torments, Akasha’s Sonic Wave puts her poor foes out of their misery.


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  • Sonic Wave travels at a speed of 900, taking 1 second to travel the full distance.
  • With the travel distance and end radius, it can hit units up to 1350.
  • The complete area is shaped like a cone.
  • The knockback angle depends on the angle between the hit target and Queen of Pain’s cast location.
    • This means the knockback direction does not equal the cast direction. Very close enemies may get pushed to the sides.
    • Knocks hit enemies 350 range back over 1.4 seconds, resulting in a knockback speed of 250.
    • Units are not disabled during the knockback. They can still turn, attack, cast abilities and use items. Channeling abilities are not interrupted.
  • Destroys trees enemies come in contact with during the knockback.
  • Sonic Wave first applies its damage, then the knockback debuff.
  • Fully affects Couriers.

There is no description for this ability.


Illusions have the status buff, but it does nothing for them.


modifier_special_bonus_spell_block: Undispellable. Persists death.

Ability Draft Notes:

This talent is available and it is not bound to any ability.


Recent Changes[]

  • Scream of Pain
    • Increased radius from 525 to 550.
    • Rescaled mana cost from 80/100/120/140 to 85/100/115/130.
  • Talents:
Level 10 left talent: +9 strength increased to +11.

Recommended Items[]

Starting items:

Early game:

Mid game:

Late game:

Situational items:






  • Akasha is the name (or variant of the name) of the fifth element in many religions such as Hinduism, Wicca (or other Neopaganism), with its roots deriving from ancient Paganism. “Akasha”, when translated to English (from Sanskrit), means “aether” (air/spirit, depending on context). This element is seen/represented as the top point of a pentagram, a symbol sometimes misused as one of evil (there is no devil-esque figure in Paganism), and could have been intended to show or derive from Queen of Pain’s sadistic nature. Doom‘s Doom skill icon is a regular pentagram, so it might be a misconception held by the DotA staff and reasoning for her name. A regular pentagram on someone, ignoring misconceptions, is actually protective.
    • The name Aether is one of the many references Dota 2 makes to Greek mythology, as it is derived from a Greek deity of the same name.
    • Akasha is also the name of the Queen of the Damned from Anne Rice’s Vampire Chronicles novel series, which could have inspired Queen of Pain’s name, who, in turn, could have derived her name from the above roots.
  • Scream of Pain’s and Sonic Wave’s sounds are based on some voice lines of Queen of Pain. Scream of Pain is based on this ▶️, while Sonic Wave uses a part of this ▶️.
  • Queen of Pain’s dying line “Your queen is dead” is possibly a reference to The Smiths‘ album, The Queen is Dead.
  • Most of Queen of Pain’s abilities were derived from the Warcraft III Night Elf hero, the Warden, with Sonic Wave being the only new ability introduced, replacing Vengeance. Fan of Knives was also substituted for Scream of Pain with the same effect, though an older version of Queen of Pain did have the Fan of Knives ability.
  • Queen of Pain’s response for killing Phantom Assassin “Blink! You’re dead.” likely refers to the popular Dr. Who episode “Don’t Blink” in which the Doctor says, referring to Weeping Angels, “Don’t blink, don’t even blink. Blink, and you’re dead.”
  • This line ▶️The Queen is dead, long live the Queen.” is a reference to the saying “The King is dead, long live the King” which has been used throughout the centuries in the UK.


  • Model

  • Splash artwork

  • Wraith-Night artwork

  • Concept art

  • Concept art

  • Concept art

  • Concept art

  • Ability icon progress

  • Hero icon progress


Scores: 4.5 (19 votes)