Pyke/LoL

pyke

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 Gameplay

Pyke is a champion in League of Legends.[1]

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Abilities

  • Game elements that increase health based on the champion’s health (e.g Overgrowth) will increase the health before getting converted by Gift of the Drowned Ones, thus granting increased bonus AD.
  • Spirit Visage and Grievous Wounds take effect after Gift of the Drowned Ones’s healing cap.
  • Pyke’s grey health does not have a time limit, and will stay on his health bar until Pyke leaves enemy vision or dies.
  • Since Pyke’s maximum health cannot be increased, Gift of the Drowned Ones reaches the upper cap of 60% of maximum health at 35 − 149.75 (based on level) bonus attack damage.
  • Untargetable champions count towards Pyke’s modified grey health storing.
  • The maximum amount of additional Grey Health storing gained possible from all lethality sources is 60% at 120 lethality. This is reduced to 30% while there are fewer than two enemy champions nearby.
    • Relevant mathematics:
      • Prowler’s Claw: + 9% health storing, reduced to 4.5% for fewer than two enemy champions nearby
        • Sandshrike’s Claw: + 13% health storing, reduced to 6.5% for fewer than two enemy champions nearby
        • Maximum Mythic Passive Bonuses: + 12.5% health storing, reduced to 6.25% for fewer than two enemy champions nearby
      • Duskblade of Draktharr: + 9% health storing, reduced to 4.5% for fewer than two enemy champions nearby
        • Draktharr’s Shadowcarver: + 13% health storing, reduced to 6.5% for fewer than two enemy champions nearby
      • Eclipse: + 9% health storing, reduced to 4.5% for fewer than two enemy champions nearby
        • Syzygy: + 13% health storing, reduced to 6.5% for fewer than two enemy champions nearby
      • Youmuu’s Ghostblade: + 9% health storing, reduced to 4.5% for fewer than two enemy champions nearby
      • Serpent’s Fang: + 6% health storing, reduced to 3% for fewer than two enemy champions nearby
      • The Collector: + 6% health storing, reduced to 3% for fewer than two enemy champions nearby
      • Edge of Night: + 5% health storing, reduced to 2.5% for fewer than two enemy champions nearby
      • Umbral Glaive: + 5% health storing, reduced to 2.5% for fewer than two enemy champions nearby
      • Serrated Dirk: + 5% health storing, reduced to 2.5% for fewer than two enemy champions nearby
      • Sudden Impact: + 3.5% health storing, reduced to 1.75% for fewer than two enemy champions nearby
  • Amount of attack damage granted from list of items that grants health, converted with Gift of the Drowned Ones:

This table is automatically generated based on the data from Module:ItemData/data.

Item Cost Amount Availability
Abyssal Mask 2700 28.6 All maps
Anathema’s Chains 2500 46.4 All maps
Bami’s Cinder 1100 21.4 All maps
Black Cleaver 3100 72.1 All maps
Black Mist Scythe 400 25.4 Summoner’s Rift, Nexus Blitz
Bulwark of the Mountain 400 17.9 Summoner’s Rift, Nexus Blitz
Ceaseless Hunger 3300 99.3 All maps
Chempunk Chainsword 2600 62.9 All maps
Cosmic Drive 3000 14.3 All maps
Crystalline Bracer 650 14.3 All maps
Dark Seal 350 2.9 Summoner’s Rift, Nexus Blitz
Dead Man’s Plate 2900 21.4 All maps
Deicide 3300 94.3 All maps
Demonic Embrace 3000 25 All maps
Divine Sunderer 3300 63.6 All maps
Doran’s Blade 450 13.7 Summoner’s Rift, Nexus Blitz
Doran’s Ring 400 5 Summoner’s Rift, Nexus Blitz
Doran’s Shield 450 5.7 Summoner’s Rift, Nexus Blitz
Dreamshatter 3300 88.6 All maps
Edge of Night 2900 73.2 All maps
Eternal Winter 3200 25 All maps
Everfrost 3200 17.9 All maps
Force of Nature 2900 25 All maps
Forgefire Crest 3200 35.7 All maps
Frostfang 400 5 Summoner’s Rift, Nexus Blitz
Frostfire Gauntlet 2800 25 All maps
Giant’s Belt 900 25 All maps
Goredrinker 3300 73.6 All maps
Guardian’s Blade 950 40.7 Howling Abyss
Guardian’s Hammer 950 35.7 Howling Abyss
Guardian’s Horn 950 10.7 Howling Abyss
Guardian’s Orb 950 10.7 Howling Abyss
Harrowing Crescent 400 14.3 Summoner’s Rift, Nexus Blitz
Hextech Rocketbelt 3200 17.9 All maps
Hullbreaker 2800 78.6 All maps
Icathia’s Curse 3200 32.1 All maps
Imperial Mandate 2500 14.3 All maps
Infinity Force 3333 66.4 All maps
Kindlegem 800 14.3 All maps
Knight’s Vow 2300 28.6 All maps
Leeching Leer 1300 17.9 All maps
Locket of the Iron Solari 2500 14.3 All maps
Mejai’s Soulstealer 1600 7.1 Summoner’s Rift, Nexus Blitz
Moonstone Renewer 2500 14.3 All maps
Morellonomicon 2500 17.9 All maps
Night Harvester 3200 21.4 All maps
Pauldrons of Whiterock 400 32.9 Summoner’s Rift, Nexus Blitz
Phage 1100 29.3 All maps
Randuin’s Omen 2700 17.9 All maps
Redemption 2300 14.3 All maps
Relic Shield 400 2.1 Summoner’s Rift, Nexus Blitz
Reliquary of the Golden Dawn 2500 28.6 All maps
Riftmaker 3200 21.4 All maps
Rimeforged Grasp 2800 35.7 All maps
Ruby Crystal 400 10.7 All maps
Runesteel Spaulders 400 13.1 Summoner’s Rift, Nexus Blitz
Rylai’s Crystal Scepter 3000 25 All maps
Seat of Command 2500 21.4 All maps
Shard of True Ice 400 5.4 Summoner’s Rift, Nexus Blitz
Shurelya’s Battlesong 2500 14.3 All maps
Shurelya’s Requiem 2500 21.4 All maps
Silvermere Dawn 3000 61.4 All maps
Spectral Sickle 400 5.7 Summoner’s Rift, Nexus Blitz
Spectre’s Cowl 1250 17.9 All maps
Spellthief’s Edge 400 0.7 Summoner’s Rift, Nexus Blitz
Spirit Visage 2900 32.1 All maps
Starcaster 2500 21.4 All maps
Steel Shoulderguards 400 5.1 Summoner’s Rift, Nexus Blitz
Sterak’s Gage 3100 78.6 All maps
Stridebreaker 3300 71.4 All maps
Sunfire Aegis 3200 25 All maps
Targon’s Buckler 400 7.1 Summoner’s Rift, Nexus Blitz
Thornmail 2700 25 All maps
Titanic Hydra 3300 65.7 All maps
Trinity Force 3333 49.3 All maps
Turbo Chemtank 2800 25 All maps
Turbocharged Hexperiment 2800 35.7 All maps
Upgraded Aeropack 3200 25 All maps
Vespertide 3200 28.6 All maps
Vigilant Wardstone 1100 10.7 Summoner’s Rift, Nexus Blitz
Warmog’s Armor 3000 57.1 All maps
Watchful Wardstone 1100 10.7 Summoner’s Rift, Nexus Blitz
Winged Moonplate 800 10.7 All maps
Zeke’s Convergence 2400 17.9 All maps
  • When an enemy is alerted, sharks will circle underneath their feet while a sound will be played to them that changes based on health threshold.
  • The maximum amount of  bonus movement speed gained possible from all lethality sources is 180% at 120 lethality.
    • Relevant mathematics:

Patch history

For the expanded patch notes, see here.
V11.11
  • General
    • Bug Fix: Voice lines for opening the shop plays once again.
V11.10
  • Phantom Undertow
    • Visual effect updated to more accurately display its width.
    • Bug Fix: Fixed a bug where the hit visual effect wasn’t showing for enemies.
V11.9
  • Death from Below
    • Undocumented: Now damages non-champions even if a champion wasn’t hit.
V11.8
  • Death from Below
    • Undocumented: No longer damages non-champions if a champion wasn’t hit.(bug)
V11.6
  • Phantom Undertow
    • Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks.
V11.5 – March 3rd Hotfix
V11.5
  • Gift of the Drowned Ones
    • New Effect: Now stores 10% (+ 0.25% per 1 Lethality) of damage taken as Grey Health, increased to 35% (+ 0.5% per 1 Lethality) if there are two or more enemies nearby.
    • Removed: No longer stores 25% − 50% (based on level) of damage taken as Grey Health.
V10.18
  • Bone Skewer
    • Bug Fix: Can now properly cast it when he has the minimum required mana.
V10.14
V10.4
V10.2
  • Bone Skewer
    • Bug Fix: Casting it no longer makes him unresponsive for a few moments.
V9.21
  • Stats
    • Health growth reduced to 90 from 100.
  • Gift of the Drowned Ones
    • Grey health stored reduced to 25% − 50% (based on level) from 30% − 81% (based on level).
V9.14
V9.13
V9.7
V8.24b
V8.22
V8.19
  • Death from Below
    • Base damage increased to 250 − 605 (based on level) from 200 − 605 (based on level).
V8.13
V8.11 – May 31st Hotfix
  • Stats
    • Base health regeneration increased to 7 from 5.
    • Base mana increased to 415 from 380.
    • Base armor increased to 45 from 42.
    • Base attack damage increased to 62 from 60.
V8.11 – Added
  • Gift of the Drowned Ones (Innate)
    • Innate: Pyke’s health cannot be improved except through growth (per level), instead he gains (1 bonus attack damage per 14 bonus health).
    • Pyke also stores 30% − 81% (based on level) of the damage he takes from enemy champions as Grey Health on his health bar, up to 25% − 50% (based on bonus attack damage) of his maximum health.
    • When Pyke is unseen by enemies, he rapidly consumes his Grey Health to heal for the same amount.
  • Bone Skewer (Q)
  • Ghostwater Dive (W)
  • Phantom Undertow (E)
    • Active: Pyke dashes, leaving behind a drowned phantom.
    • After 1 second, the phantom returns to Pyke, dealing 95 / 130 / 165 / 200 / 235 (+ 80% bonus AD) physical damage and stunning enemy champions it passes through for 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds.
    • Mana Cost: 50.
    • Cooldown: 15 seconds.
  • Death from Below (R)
    • Active: Pyke strikes in an X-shaped area, executing enemies below 190 − 655 (based on level) (+ 60% bonus AD) health while dealing the same amount as physical damage to enemies not within the threshold for execution.
    • If Death from Below hits an enemy champion, Pyke will blink to the center of the X. If an enemy champion dies in the X, the assisting ally is granted full kill gold, and Pyke gains the ability to recast within 20 seconds at no cost.
    • Mana Cost: 100.
    • Cooldown: 120 / 100 / 80 seconds.

See also

References

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