Katsuki Bakugo

katsuki bakugou
  • Overview
  • Gallery
  • Synopsis
  • Relationships

Every time Deku gets stronger, I grit my teeth to keep from falling behind. Even at this 30 percent speed of his… I ain’t gonna be left behind. I’ll take his growth and make it my own, all to rise higher. Even higher than him – the “chosen one”. I’m not gonna lose… I can’t afford to stay a loser!!

Katsuki Bakugo in “Encounter, Part 2”

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Katsuki Bakugo ( (ばく) (ごう) (かつ) () Bakugō Katsuki? ), also known as Kacchan (かっちゃん Katchan? ) by his childhood friends,[2] and his hero name Great Explosion Murder God Dynamight ( (だい) (ばく) (さっ) (しん) ダイナマイト Daibakusasshin Dainamaito? ),[3] is a student in Class 1-A at U.A. High School, training to become a Pro Hero. He is the deuteragonist of the series.

Appearance

Katsuki is a young man of average height, with a slim, muscular build, and a fair skin tone. He has short, spiky, sandy blonde hair with choppy bangs that hang over his eyebrows. His eyes are sharp and bright red in color.

At school, he wears the standard U.A. uniform without the customary red tie. Underneath his blazer, he wears a white collared shirt with the top few buttons undone. His pants are worn loosely, causing them to sag at his ankles, despite him wearing a belt with them.

His hero costume is composed of a tight, black, sleeveless tank top, with an orange “X” across the middle, forming a v-neck. There are two dots along the left line of his collar, indicating the support company that designed his costume.[4] His costume also has a metallic neck brace worn with rectangular ends that have three holes on each side. His sleeves reach from within his large grenade-like gauntlets to his biceps. His belt, which also carries grenades, holds up his baggy pants with knee guards, below which he sports black, knee-high combat boots with orange soles and eyelets. His mask is jagged and black, and as it goes around his eyes, a large, orange-rimmed flare shape protrudes from each side.

In the winter months, he wears a large jacket with a high collar, rather than the usual tank top, although it does have the same orange “X” design, so he can still sweat a sufficient amount, which is how his Quirk works.

While interning under Best Jeanist, the Fiber Hero attempted to teach Katsuki the importance of maintaining a positive appearance. To that end, he took the liberty of making some changes to Katsuki outward appearance to make him look less intimidating. During this tenure, his wild spiky hair was combed into a neat side part. Best Jeanist also made changes to Katsuki’s Hero costume; he got rid of Katsuki’s mask and grenade gauntlets and had him wear a pair of smart blue denim jeans in place of his usual baggy pants.

Gallery

Personality

Katsuki showcasing his overconfidence.

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Katsuki is a crude, arrogant, short-tempered, and aggressive person, especially at the beginning of the series. Katsuki tends to come off as unheroic, if not downright villainous for those not familiar with him. This problematic behavior goes all the way back to his early childhood days when he was known to bully a young, Quirkless, Izuku Midoriya. He shows hostility towards Izuku, mainly because of his former Quirkless status.

However, after being accepted into U.A. and experiencing several personal defeats, one of them even coming from Izuku, Katsuki has gradually changed into a less antagonistic person, albeit still retaining a lot of his unpleasant traits. While often portrayed negatively, Katsuki’s fierce character and competitive drive have actually granted him an important role among Class 1-A, as a sort of inspirational mood-maker.[5]

Katsuki’s usual fighting expression.

Determined and thirsty for victory, Katsuki smiles eerily when in the middle of a battle. He is incredibly focused on achieving his own authentic victories and has learned to never underestimate his opponents. Katsuki is not only very athletic and talented at fighting, but also very intelligent and extremely perceptive, capable of strategic planning and improvisation. Moreover, Katsuki’s grades are among the highest of his class and he already knew how to read perfectly by age 4, evidence that he treats studying seriously.[6][2] Katsuki also possesses surprising talent in other areas, such as cooking and music, even though he doesn’t show a particular interest in them.[7][8] Overall, Katsuki is considered a natural-born genius with the potential to be one of the best Pro Heroes around.

Eijiro’s first impression of Katsuki.

While a rather volatile hero-in-training, Katsuki is smart enough to discern who his enemies and allies are. He is not particularly nice or open with people who are on his side, or anyone else for that matter, but will act less unfriendly and sometimes even kind to those that manage to earn his respect. Because of his attitude and vulgar language, Katsuki’s U.A. classmates often react negatively to him, although they have come to appreciate his skills and warm up to his personality.[9] Katsuki matures slowly through his time at U.A., coming to befriend some of his classmates and willingly engaging in social interaction with them, though remaining aloof and solitary for the most part.

Katsuki trying to intimidate Shoto with Explosion.

Katsuki tends to disregard the notion that Quirks shouldn’t be used in public, and will activate his Quirk for a number of reasons, such as to intimidate someone, to punctuate a point, out of frustration, or even if he just feels like showing off. Overall, Katsuki doesn’t seem to care very much about what others think of him, barely containing himself from violent behavior (although he avoids other typical delinquent practices like underage smoking).[10] Katsuki values honesty highly and never lies, to the point his brash candor is seen by some as rude and insensitive. He is never afraid of speaking his mind and will notice when people are not being truthful to him. This shows that, despite his anti-social habits, Katsuki is an excellent judge of character, making it hard to deceive him.

Katsuki unhappy with his first place at the Sports Festival.

Due to the constant praise of his abilities and powerful Quirk, Katsuki has developed a superiority complex, and because of that, he desires to be the first and best at everything. As pointed out by many people, Katsuki loves to win above all else and cannot stand it when he doesn’t, leading him to lose his already short temper or, less often, sulk. He is fiercely competitive and will never settle for less than the number one spot. However, Katsuki also values hard work and fair play, to the point of refusing to acknowledge a winning result if he feels that his victory was not earned by actual merit. Along with that, he detests being pitied or looked down by others, and will hold contempt towards those that don’t take him seriously, while recognizing the effort of those that manage to put up a challenge against him, like, for example, Ochaco Uraraka and Eijiro Kirishima.

Katsuki saving his allies from danger.

Katsuki is immensely prideful and prefers to act alone, as he hates the idea of being protected or having to rely on other people to assist him unless, in the latter’s case, he is recognized as the unquestionable leading figure within a team. At the beginning of the series, Katsuki’s cooperativeness was nothing short of atrocious, often ignoring his partners’ ideas and suggestions for his own very direct approaches. His teamwork skills gradually improve as the series progresses, even if Katsuki keeps coming off as condescending through his usual tone. However, it’s clear he now acknowledges their importance, protecting them from harm while expecting them to do the same for him in return. As a leader, Katsuki is a merciless perfectionist, and will only become satisfied with complete, indisputable victories.

Katsuki refusing Izuku’s help once more, reflecting their childhood.

Katsuki often has difficulty accepting his mistakes and shortcomings, and will fiercely deny them whenever they are pointed out by others, regardless of who does it. That doesn’t mean, however, that Katsuki doesn’t listen to advice, having come to realize his faults and how to somewhat improve on them thanks to the words and actions of other people like All Might and Best Jeanist, but he will never outright admit due to his pride. He prefers to self-reflect in silence and solitude, becoming a bit more brooding during those periods. Katsuki’s unchecked pride and aggression has cost him victories on numerous occasions, like the Battle Trial or the Provisional Hero License Exam, and it tends to worsen whenever Izuku is involved. Both characters share a sensitive history with each other, with Katsuki, in particular, being unable to completely overcome his issues with Izuku, although this has not stopped them from working together many times.[11]

Katsuki’s wounded pride.

Katsuki has a more vulnerable side, having been led to tears due to damaged pride a few times. Katsuki has also shown moments of fear and guilt, the latter due to viewing himself and his own weakness as the cause of All Might losing his remaining power and retiring as a hero. Still, due to years of misunderstandings, tension, and pride, Katsuki has difficulty doing the same thing towards Izuku.

While his inspiration for becoming a hero was the same as Izuku’s, the Symbol of Peace, All Might, their beliefs differ: Katsuki feels a hero should never stop fighting or give up, regardless of the threat they face, and that always winning is the mark of a true hero. Furthermore, various heroes, civilians, and even villains have commented on his arrogance and conceit. However, Katsuki is unwavering in his aspirations of heroism, having outright refused Tomura Shigaraki’s proposal for him to join the League of Villains, even after being offered the power and ability to “win.”

Abilities

Katsuki’s combat prowess.

Overall Abilities: Katsuki has proven to be one of the strongest students in Class 1-A, earning third place in the Quirk Apprehension Test, while placing first in both the U.A. Entrance Exam, having the most villain points, and the U.A. Sports Festival. Katsuki’s fighting style is an all-out offense, using his Quirk’s propulsive abilities to close the distance between him and his opponents, followed by a bombardment of close-range attacks that often start with a powerful right hook. Katsuki is able to use his Explosion to propel himself through mid-air, blind opponents, and release long-range blasts, among other applications. Explosion is a versatile Quirk, especially for battle situations, as the recoil caused by the blasts can be exploited by Katsuki for mobility purposes.

During the U.S.J. Incident, Katsuki was able to single-handedly overpower and immobilize Kurogiri, a highly capable villain. At the U.A. Sports Festival, he was able to defeat Fumikage Tokoyami and Shoto Todoroki, who were considered the two other strongest students in Class 1-A at that point. Many notable Pro Heroes, such as Shota Aizawa and All Might, have praised Katsuki’s prowess, noting the sheer amount of potential he carries. The League of Villains also took notice of Katsuki’s strength and went as far as trying to kidnap him so he could be converted to their cause, even if it meant sacrificing members of the Vanguard Action Squad as his potential membership would have far exceeded the risk.

Katsuki is strong enough to fight toe-to-toe and even overpower Izuku when he’s using 5% of One For All. During the Joint Training Arc, Katsuki displayed that, despite the cold weather conditions of the winter season weakening his Quirk, he can still fight efficiently. Katsuki has also become slightly less insubordinate when paired with people and has developed a degree of camaraderie, as he utilizes his abilities to repel opponents that overpower his comrades.

Not willing to let Izuku get ahead of him and never taking his intended goal of surpassing All Might lightly, Katsuki is always building up his power, improving his technique and looking forward to knowing what he is not able to do right now, with the intent of being able to do so in the future. Katsuki’s unstoppable drive to win is perhaps his biggest strength, with all of his classmates, including Izuku, having faith in his ability to earn victories.

By the time of the Paranormal Liberation Raid, Katsuki’s overall abilities and proficiency have significantly increased, and he’s even able to match the speed of Izuku using One For All at 30%.

  • Enhanced Strength: Katsuki possesses a high-caliber physical strength, confirmed by his ability to use his Grenade Bracers without sustaining effects from recoil, whereas Izuku nearly dislocated his arm trying to do so. He’s also strong enough to casually pick up and throw people of Izuku’s size considerable distance with one arm. His physical power is even enough to draw blood from Izuku at 5% of One For All with a kick.
  • Enhanced Reflexes: Perhaps Katsuki’s greatest physical trait is his fantastic reflexes and reaction time. He’s shown on several occasions overwhelming his foes with his speed or completely evading all their attacks while striking back such as in his battles with Ochaco, Cider House and Izuku (even when the latter was at 5% of One For All). His superb reflexes even allow him to evade a jet of carbonated water strong enough to cleave a street lamp in two. Typically jets of water that can cut through metal travel at 760 m/s (1700 mph) which is over twice the speed of sound. Even when suffering from multiple stab wounds he could temporarily hold his own against the Near High Ends with help from other heroes.
  • Enhanced Durability: Katsuki is shown to possess above average endurance and durability. He’s tough enough to withstand the blowback of his explosions regularly with only moderate pain.

Keen Intellect: Katsuki has proven to be extremely intelligent and strategic. While he occasionally doesn’t have preemptive strategies like most people, he does analyze his opponent’s weaknesses such as when he realized Fumikage’s weakness to light during the U.A. Sports Festival in the midst of battle and can anticipate worst-case scenarios. Even when fighting the weaker villains during the Unforeseen Simulation Joint, Katsuki quickly assessed which of the attacking villains were the most dangerous threat in the long term and eventually figured out a way to incapacitate Kurogiri, one of the invasion’s leaders. He also knew that Kurogiri had a weakness and bound his body to hinder his escape. By doing this, he effectively trapped the League of Villains in the U.S.J. until Nomu attacked. When being warned of a monster attack by Katsuma Shimano, he was quickly able to deduce that it was merely an illusion cast by Mahoro Shimano because it lacked a shadow.

Even outside of battle, Katsuki is incredibly perceptive, having deducted the truth about One For All by just piecing together comments and interactions surrounding Izuku, All Might, and even All For One. Katsuki can seemingly detect when people are lying to him by just reading into their behaviors and expressions.

Still, Katsuki’s short temper gets the best on him sometimes, causing him to overlook crucial details and commit mistakes.

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Leadership Skills: Katsuki has always been criticized for his lack of cooperativeness, usually as a result of his overwhelming ego that prevents him from following the lead of others. However, thanks to Katsuki’s very own determination, perfectionism, and intelligence, he is a capable leader should others decide to follow him instead. Though he may not realize it, Katsuki is one of the main motivators of Class 1-A alongside Izuku, thanks to his power and indomitable drive to win.[5]

During round four of the Joint Training Session, Setsuna Tokage admitted that even if her team had attacked him all at once, they stood no chance of victory. In the end, despite Class 1-B’s exceptional teamwork and Setsuna’s strategic planning, they failed to capture a single member of Class 1-A, mostly thanks to Katsuki’s efforts, adaptability, and superior skills.

Musical Talent: Katsuki is highly skilled at playing the drums, having gone through classes in the past.

Quirk

Katsuki employing his Quirk’s versatility in his fighting style.

Explosion ( (ばく) () Bakuha? ): Katsuki’s Quirk allows him to secrete nitroglycerin-like sweat from the palms of his hands and ignite it on command, allowing him to create strong explosions.[12] The more Katsuki sweats, the stronger his explosions become.[13] If Katsuki overuses this power, his forearms will start to ache.

Katsuki has a strong grasp on the applications of his Quirk, something that was acknowledged by Best Jeanist, a top Pro Hero; not only can Katsuki use the explosions for attacking, he can also use them to propel himself and navigate through the air at high speeds, allowing him to fly at his opponents without giving them time to react,[14] as well as evade incoming attacks, even while in the air.[15][16] The shockwave from an explosion can even be used as a shield.

Katsuki can keep up his explosions continuously, long enough to break through Eijiro’s hardening Quirk[15] and negate Shoto’s “Heaven-Piercing Ice Wall” for a short while before being overwhelmed.[16]

As part of his training, Katsuki submerged his hands into boiling water to expand his sweat glands, then created chain explosions toward the sky to increase the scale of his attacks.

Temporary Quirk

Katsuki and Izuku using One For All.

One For All (ワン・フォー・オール Wan Fō Ōru? ): Transferred to him by Izuku, One for All allowed Katsuki to stockpile an enormous amount of raw power, allowing him to significantly enhance all of his physical abilities to a superhuman level. This resulted in unbelievable levels of strength, speed, agility, and durability. It also provided an exceptional strength boost to his given Quirk, Explosion.[17]

At the end of his and Izuku’s fight against Nine, Katsuki lost One for All and the Quirk remained in Izuku’s body. Toshinori initially suspected that Izuku kept One For All because Katsuki lost consciousness prior to the transfer’s completion, but later theorized that the Quirk kept itself inside of Izuku due to his willingness to protect others, even if it meant losing One For All.

Super Moves

  • Explosive Speed ( (ばく) (そく) ターボ Bakusoku Tābo? ): Katsuki throws his hands back and uses explosions to propel himself. He uses this both on the ground to increase his speed and through the air to achieve a pseudo form of flight. He first used this technique on the ground during the Quirk Apprehension Test.[18] The first time he used it to fly was during the Obstacle Race.[19]
  • Stun Grenade (閃光弾 (スタン グレネード) Sutan Gurenēdo? ): Katsuki starts by creating a sphere of light between his hands that explodes into a large scale flash. Similar to the effect of an actual stun grenade, the flash of light blinds anyone close by. He first used this technique to defeat Fumikage Tokoyami.[20]
    • Zero Distance Stun Grenade (ゼロ (きょ) () 閃光弾 (スタングレネード) Sutan Gurenēdo? ): A variation where Katsuki fires off his Stun Grenade at point-blank range of the opponent to immediately stun and immobilize them with little lasting damage.[21] This variation was first used against Setsuna in the fourth round of the Joint Training Battle.

Howitzer Impact.

  • Howitzer Impact (榴弾砲着弾 (ハウザー インパクト) Hauzā Inpakuto? ): This move is the strongest move in Katsuki’s arsenal, which involves Katsuki taking to the air, and then using explosions to propel himself in a circular motion to create a tornado. This tornado builds up oxygen to fuel the incoming explosion. After colliding with the target, Katsuki releases the powerful aforementioned explosion. Present Mic compared the effectiveness of the technique to that of an actual missile. Katsuki first used Howitzer Impact in the final match of the U.A. Sports Festival Finals.[16] He has also shown that he can release the fueled explosion in midair, without having to make contact with the target.[22]
  • AP Shot (徹甲弾 (A・P・ショット) Ē-Pī Shotto? ): Katsuki stretches out one of his hands and uses his other hand to form a circle on the palm of his outstretched hand. Katsuki then fires an explosion through the circle, which creates a concentrated blast beam. By focusing the path of his explosions into a single point instead of around his whole palm, Katsuki creates a concentrated blast with reduced area of impact, but with enough power to successfully pierce solid concrete.
    • AP Shot: Auto-Cannon (徹甲弾 (A・P・ショット) 機関銃 (オートカノン) Ē-Pī Shotto Ōtokanon? ): A rapid-fire version of his AP Shot Technique. The explosion power is reduced in order to avoid dealing severe damage to human targets.[23] This variation was first used against Seiji Shishikura in the first stage of the Provisional Hero License Exam.
      • AP Machine-Gun (徹甲機銃 (A・P・マシンガン) Ē-Pī Mashingan? ): A stronger version of his AP Shot: Auto-Cannon where Katsuki fires larger, rapid-fire explosions.[24]This technique was first used against Tomura in the Paranormal Liberation War Arc.
  • Explode-A-Pult (爆破式 (エクス) カタパルト Ekusu Kataparuto? ): While in mid-air, Katsuki grabs an opponent with one of his arms, then propels himself in a spinning motion by firing explosions with his free arm. Once he gains enough momentum, Katsuki forcefully throws his opponent with the aid of another explosion. He first used this technique against Togaru Kamakiri in the fourth round of the Joint Training Battle.[21]
  • Land Mine Blast ( (ばく) (ふう) () (らい) Bakufū Jirai? ): Katsuki places his Grenadier Bracer on the ground and lets of a massive explosion into the ground, blowing back any obstacles surrounding him. This technique was first used to dissipate Mahoro Shimano’s Hologram .[17]
  • Blasting Speed Turbo: Cluster ( (ばく) (そく) ターボ クラスター Bakusoku Tābo Kurasutā? ): Just like with his Explosive Speed, Katsuki uses his explosions to propel himself forward, only this time, condensing them to become stronger and faster, allowing him to unleash a flurry of bursts that blast him forward at blinding speeds. This was first inadvertently used to save Izuku from Tomura and All For One.[25]
  • One For All: Full Cowl – 100% (ワン・フォー・オール フルカウル 100% (パーセント) Wan Fō Ōru Furu Kauru Hyaku Pāsento? ): Katsuki activates One For All to its fullest extent throughout Full Cowl, granting him a tremendous boost in speed and strength. Katsuki’s first and only use of this technique was against Nine to defend Nabu Island. The power increase caused orange energy to trail out of Katsuki’s eyes and his pupils and irises to distort. His hair also became spikier, and his entire body glowed a yellowish hue with orange electricity crackling around it. When fused with Explosion, Katsuki’s original Quirk became so powerful that standard blasts from it could create enormous craters. The temperature of the explosions also increased to the point where it could melt through solid rock in a similar manner to lava as Katsuki came into close proximity to it.[17]
  • Detroit Smash (デトロイトスマッシュ Detoroito Sumasshu? ): While he temporarily shared One For All with Izuku Midoriya and activated One For All: Full Cowl – 100%, he used this move for the first and last time with him to destroy Nine’s massive fire tornado. He used his left arm while Izuku used his right, and they punched upwards to the sky, where a powerful gush of air destroyed the tornado through its eye, blowing it up.[17]

Stats

Power 5/5 A
Speed 4/5 B
Technique 5/5 A
Intelligence 4/5 B
Cooperativeness 1/5 E

Katsuki’s stats, according to the Ultra Archive Book

Power 5/6 A
Speed 5/6 A
Technique 5/6 A+
Intelligence 5/6 A
Language 1/6 E

Katsuki’s stats, according to the Ultra Analysis Book

Equipment

Grenadier Bracers ( () () Kote? ): An adjustment added to Katsuki’s hero costume that stores his nitroglycerin-like sweat. Once filled, he can pull the grenade pin in order to release a large blast, as shown when he fought Izuku in All Might’s Heroes vs. Villains test. It has enough explosive power to destroy all parts of the building within its blast radius. This equipment was first used during the Battle Trial.[2]

Improvised Grenades: Around the belt of his Hero costume are several containers made to look like hand grenades. These can store Katsuki’s nitroglycerin-like sweat and may be used as regular grenades at a later time. These were first used during the Provisional Hero License Exam by Denki.

Knee Pads: These are very blunt metallic attachments to Katsuki’s knees. They are designed so that he can “kill with his knees,” but he has not yet displayed any such use for them.

Battles & Events

Relatives

Chapter Appearances

Appearances
v   e
Entrance Exam Arc
1. Izuku Midoriya: Origin Debut
2. Roaring Muscles Appears
3. Entrance Exam Appears
4. Starting Line Appears
v   e
Quirk Apprehension Test Arc
5. Smashing into Academia Appears
6. What I Can Do for Now Appears
7. Costume Change? Appears
v   e
Battle Trial Arc
8. Rage, You Damned Nerd Appears
9. Deku vs. Kacchan Appears
10. Breaking Bakugo Appears
11. Bakugo’s Starting Line Appears
v   e
U.S.J. Arc
12. Yeah, Just Do Your Best, Ida! Appears
13. Rescue Training Appears
14. Encounter with the Unknown Appears
15. Vs. Mentioned
16. Know Your Enemies Appears
17. Game Over Appears
18. Heroes’ Counterattack Appears
19. All Might Appears
20. The World of Pros Appears
21. In Each of Our Hearts Appears
v   e
U.A. Sports Festival Arc
22. That’s the Idea, Ochaco Appears
23. Roaring Sports Festival Appears
24. Mad Dash and Knockdown Appears
25. In Their Own Quirky Ways Appears
26. Chase Down the Leader Appears
27. Earth-Shatteringly Fateful Negotiations Appears
28. Strats, Strats, Strats Appears
29. Unaware Appears
30. Cavalry-Match Finale Appears
31. The Boy Born with Everything Appears
32. Smile, Prince of Nonsense Land! Appears
33. Shinso’s Situation Appears
34. Victory or Defeat Appears
35. Battle On, Challengers! Appears
36. Bakugo vs. Uraraka Appears
37. Midoriya and Endeavor Appears
38. Todoroki vs. Midoriya Appears
39. Shoto Todoroki: Origin Appears
40. Emancipation Appears
41. Fight On, Ida Appears
42. Final-Match Time Appears
43. Todoroki vs. Bakugo Appears
44. Relaxing Day Off Appears
v   e
Vs. Hero Killer Arc
45. Time to Pick Some Names Appears
46. Bizarre! Gran Torino Appears Appears
47. Struggling Absent
48. Getting the Knack Appears
49. Midoriya and Shigaraki Absent
50. Kill ‘Em Dead Absent
51. No, Knock It Off, Ida Absent
52. Hero Killer Stain vs. U.A. Students Mentioned
53. From Todoroki to Ida Absent
54. Re: Ingenium Absent
55. Conclusion?! Absent
56. Conclusion Absent
57. The Aftermath of Hero Killer Stain Appears
58. Internship’s End Appears
59. Listen Up!! A Tale from the Past Appears
v   e
Final Exams Arc
60. Gear Up for Final Exams Appears
61. The Worst Combo Appears
62. Katsuki Bakugo: Origin Appears
63. Yaoyorozu Rising Appears
64. The Task at Hand Appears
65. Wall Appears
66. Midoriya’s Observations Appears
67. Stripping the Varnish Appears
68. Encounter Appears
69. Interview with Midoriya Absent
v   e
Forest Training Camp Arc
70. Wild, Wild, Pussycats Appears
71. Kota Appears
72. Day Two Appears
73. Good Evening Appears
74. Smoke Signal Absent
75. Stake Your Life, Hero! Appears
76. My Hero Absent
77. It’s Okay Appears
78. Whirling Chaos Appears
79. Drive It Home, Iron Fist!!! Appears
80. Establishing the Bakugo Bodyguard Brigade Appears
81. Roaring Upheaval Mentioned
82. What a Twist! Appears
83. Loss Pictured
v   e
Hideout Raid Arc
84. From Ida to Midoriya Appears
85. Nothing but Fools Appears
86. Before the Storm Appears
87. Clash Appears
88. All For One Appears
89. All for a Certain One Appears
90. Reach Out Appears
91. Symbol of Peace Appears
92. One For All Appears
93. One For All’s Ember Appears
94. From Teacher to Disciple Appears
95. End of the Beginning, Beginning of the End Appears
96. Home Visits Appears
97. Tell It Like It Is, Mom Appears
v   e
Provisional Hero License Exam Arc
98. Moving into Dorms Appears
99. Goodbye Two-Digit Chapters, Hello Three Digits Appears
100. Creating Ultimate Moves Appears
101. The Girl Called Mei Hatsume Appears
102. On Cloud Nine Appears
103. The Test Appears
104. White-Hot Battle! To Each Their Own Strengths! Absent
105. Shiketsu High Lurking Mentioned
106. Class 1-A Appears
107. Denki Kaminari’s Thoughts Appears
108. RUSH! Appears
109. Rescue Exercise Appears
110. Rescue Exercise Continued Appears
111. Smoldering Start Absent
112. What’s the Big Idea? Absent
113. Test’s Aftermath Appears
114. Results’ Aftermath Appears
115. Unleashed Absent
116. Meeting in Tartarus Appears
117. A Talk About Your Quirk Appears
118. Meaningless Battle Appears
119. Deku vs. Kacchan, Part 2 Appears
120. The Three Appears
121. Second Semester Opening Ceremony Appears
v   e
Shie Hassaikai Arc
122. A Season for Encounters Appears
123. Unrivaled Absent
124. Trouble Ahead!! Episode: Work Studies Appears
125. Overhaul Absent
126. Open Up, World Appears
127. Sir Nighteye and Izuku Midoriya and Mirio Togata and All Might Flashback
128. Boy Meets… Absent
129. Eri Absent
130. Listen to the Truth Appears
131. Fighting Fate Flashback
132. The Plan Absent
133. Catch Up, Kirishima Flashback
134. Let’s Go, Gutsy Red Riot Appears
135. An Unpleasant Talk Absent
136. Close at Hand!! Absent
137. Restraint!! Appears
138. Go!! Absent
139. Shudder! The Underground Labyrinth Absent
140. Suneater of the Big Three Absent
141. Hassaikai: Behind the Scenes Absent
142. Shield and Shield, Spear and Shield Flashback
143. Let’s Rumble, Rappa!! Absent
144. Red Riot, Part 1 Flashback
145. Red Riot, Part 2 Absent
146. Temp Squad Absent
147. Twoga!! Absent
148. The Anguish of Young Twoga Absent
149. Don’t Get Mad, Irinaka Absent
150. Mirio Togata Absent
151. Mirio Togata!! Absent
152. Lemillion Absent
153. Transform! Absent
154. Unforeseen Hope Absent
155. Saviors, the Saved and a Hero’s Place Absent
156. The Power of Those Saved Absent
157. Infinite 100 Percent Mentioned
158. Chisaki’s Warped Compassion Absent
159. It’s Over!! Absent
160. Expressway Absent
161. Bright Future Absent
162. Suitable One Appears
v   e
Remedial Course Arc
163. Smoldering Flames Appears
164. Masegaki Appears
165. Win Those Kids’ Hearts Appears
166. Be Proud, License Trainees Appears
167. Number One Hero’s Starting Line Appears
168. The Strange Tale of Aoyama Appears
v   e
U.A. School Festival Arc
169. School Festival Appears
170. With Eri Absent
171. Gentle and La Brava Appears
172. Prepping for the School Festival Is the Funnest Part (Part 1) Appears
173. Prepping for the School Festival Is the Funnest Part (Part 2) Appears
174. Golden Tips Imperial Appears
175. Morning, the Day Of Appears
176. Deku vs. Gentle Criminal Flashback
177. At the Construction Site Appears
178. The Woman Called La Brava Absent
179. School Festival Start!! Absent
180. Unbeknownst Absent
181. For Someone Else Appears
182. Let It Flow! School Festival! Appears
183. Festival All Day Long!! Appears
v   e
Pro Hero Arc
184. Japanese Hero Billboard Chart Appears
185. Wing Hero: Hawks Absent
186. Endeavor and Hawks Absent
187. Flaming Roar! vs. Nomu: High-End Absent
188. Your Father, the Number One Hero Absent
189. Why He Gets Back Up Appears
190. His Start Absent
191. Dabi, Hawks, Endeavor Mentioned
192. The Todoroki Family Absent
193. Vestiges Absent
v   e
Joint Training Arc
194. Cold Skies over U.A. High! Appears
195. Clash! Class A vs. Class B! Appears
196. Make It Happen, Shinso!! Appears
197. Quaotic Quirkstravaganza Absent
198. Know Where You Stand when It Counts!! Appears
199. Operation New Improv Moves! Flashback
200. Clever Commander! Absent
201. Foresight Absent
202. Match 3 Appears
203. Flexible! Juzo Honenuki! Absent
204. Tuning Up Appears
205. Detour Absent
206. Match 3 Conclusion Appears
207. Early Bird! Appears
208. Match 4 Conclusion Appears
209. Match 5 Start Appears
210. The One For All Dream Appears
211. That Which Is Inherited Absent
212. That Which Is Inherited, Part 2 Absent
213. Realm of Souls Mentioned
214. Our Brawl Appears
215. Final Face-Off! Midoriya vs. Shinso! Appears
216. Class A vs. Class B: Conclusion! Appears
217. The New Power and All For One Appears
v   e
Meta Liberation Army Arc
218. The Meta Liberation Army Appears
219. Go, Slidin’ Go! Appears
220. My Villain Academia Absent
221. Memento from All For One Absent
222. Tomura Shigaraki: Distortion Appears
223. Cockroaches Absent
224. Revival Party Absent
225. Interview with a Vampire Absent
226. Bloody Love Absent
227. Sleepy Absent
228. Wounded Soul Absent
229. All It Takes Is One Bad Day Absent
230. Sad Man’s Parade Absent
231. Path Absent
232. Meta Abilities and Quirks Absent
233. Bright Future Flashback
234. Destruction Sense Absent
235. Tenko Shimura: Origin Absent
236. Tenko Shimura: Origin, Part 2 Absent
237. Tomura Shigaraki: Origin Absent
238. Liberation Absent
239. Successor Absent
240. Power Absent
v   e
Endeavor Agency Arc
241. Do That Interview! Appears
242. Have a Merry Christmas! Appears
243. Off to Endeavor’s Agency! Appears
244. Recommended Reading Appears
245. Rise to Action Appears
246. Message Appears
247. Status Report! Appears
248. One Thing at a Time Appears
249. The Hellish Todoroki Family Appears
250. Ending Appears
251. Just One Week Appears
252. The Unforgiven Appears
v   e
Paranormal Liberation War Arc
253. Shirakumo Appears
254. More of a Hero than Anyone Absent
255. Hero Hopeful Absent
256. The High, Deep Blue Sky Appears
257. Pass It Forward, to Whomever Appears
258. Friends Appears
259. A Quiet Beginning Appears
260. Life’s Work Absent
261. High-Ends Absent
262. Mirko, the No. 5 Hero Absent
263. I Wanna Be with You Guys!! Flashback
264. One’s Justice Absent
265. Villains and Heroes Absent
266. Happy Life Absent
267. Flames Absent
268. Scramble! Absent
269. The Three of Us Absent
270. Inheritance Appears
271. Dark Cloud Absent
272. Good Morning! Appears
273. The Thrill of Destruction Appears
274. Search Appears
275. Encounter, Part 2 Appears
276. You Cheated…! Appears
277. Who…? Appears
278. Disaster Walker Absent
279. League of Villains vs. U.A. Students Absent
280. Red Riot, Part 3 Appears
281. Plus Ultra Appears
282. Footfall of Destruction Appears
283. 75 Appears
284. Deep Blue Battle Appears
285. Katsuki Bakugo Rising Appears
286. The Ones Within Us Appears
287. Mistake Mentioned
288. Save Takeo!! Absent
289. Miss Candid and Miss Shut-Away Appears
290. Dabi’s Dance Appears
291. Thanks For Going Strong Appears
292. Threads of Hope Appears
293. Hero-Saturated Society Appears
294. Final Performance Appears
295. Tenacious Appears
296. Hellish Hell Absent
297. Tartarus Absent
298. Sounds of Collapse Appears
299. Like Those Tragic Tales Absent
300. The Hellish Todoroki Family, Part 2 Absent
301. The Wrong Way to Put Out a Fire, Part 1 Absent
302. The Wrong Way to Put Out a Fire, Part 2 Absent
303. Top Three Appears
304. Izuku Midoriya and Toshinori Yagi Mentioned
305. Izuku Midoriya and Tomura Shigaraki Flashback
306. The Final Act Begins Absent
v   e
Tartarus Escapees Arc
307. Been a While!! Absent
308. Full Power!! Absent
309. Can’t Be a Child Anymore Flashback
310. Masters and Pupil Absent
311. Here We Go!! Absent
312. Hired Gun Absent
313. High-Speed Long-Range Mobile Cannon Absent
314. The Lovely Lady Nagant Absent
315. Platitudes Absent
316. Your Turn Absent
317. Scars, Blood, Filth Absent
318. Reckless Appears
319. Friend Appears
320. Deku vs. Class A Appears
321. From Class A to One For All Appears
322. Great Explosion Murder God Dynamight Appears
323. That Single Step Appears
324. A Young Woman’s Declaration Appears
325. The Bonds of One For All Appears
326. Who Are You Really? Flashback
327. Rest!! Appears

Anime Appearances

Appearances
v   e
Season 1
1. Izuku Midoriya: Origin Debut
2. What It Takes to Be a Hero Appears
3. Roaring Muscles Appears
4. Start Line Appears
5. What I Can Do for Now Appears
6. Rage, You Damn Nerd Appears
7. Deku vs. Kacchan Appears
8. Bakugo’s Start Line Appears
9. Yeah, Just Do Your Best, Ida! Appears
10. Encounter with the Unknown Appears
11. Game Over Appears
12. All Might Appears
13. In Each of Our Hearts Appears
v   e
Season 2
14. That’s the Idea, Ochaco Appears
15. Roaring Sports Festival Appears
16. In Their Own Quirky Ways Appears
17. Strategy, Strategy, Strategy Appears
18. Cavalry Battle Finale Appears
19. The Boy Born with Everything Appears
20. Victory or Defeat Appears
21. Battle on, Challengers! Appears
22. Bakugo vs. Uraraka Appears
23. Shoto Todoroki: Origin Appears
24. Fight on, Ida Appears
25. Todoroki vs. Bakugo Appears
26. Time to Pick Some Names Appears
27. Bizarre! Gran Torino Appears Appears
28. Midoriya and Shigaraki Appears
29. Hero Killer: Stain vs U.A. Students Flashback
30. Climax Absent
31. The Aftermath of Hero Killer: Stain Appears
32. Everyone’s Internships Appears
33. Listen Up!! A Tale from the Past Appears
34. Gear up for Final Exams Appears
35. Yaoyorozu: Rising Absent
36. Stripping the Varnish Appears
37. Katsuki Bakugo: Origin Appears
38. Encounter Appears
v   e
Season 3
39. Game Start Appears
40. Wild, Wild Pussycats Appears
41. Kota Appears
42. My Hero Appears
43. Drive It Home, Iron Fist!!! Appears
44. Roaring Upheaval Appears
45. What a Twist! Appears
46. From Ida to Midoriya Appears
47. All For One Appears
48. Symbol of Peace Appears
49. One For All Appears
50. End of the Beginning, Beginning of the End Appears
51. Moving into Dorms Appears
52. Create Those Ultimate Moves Appears
53. The Test Appears
54. Shiketsu High Lurking Flashback
55. Class 1-A Appears
56. RUSH! Appears
57. Rescue Exercises Appears
58. Special Episode: Save the World with Love! Appears
59. What’s the Big Idea? Appears
60. A Talk about Your Quirk Appears
61. Deku vs. Kacchan, Part 2 Appears
62. A Season for Encounters Appears
63. Unrivaled Appears
v   e
Season 4
64. The Scoop on U.A. Class 1-A Appears
65. Overhaul Appears
66. Boy Meets… Appears
67. Fighting Fate Appears
68. Let’s Go, Gutsy Red Riot Appears
69. An Unpleasant Talk Flashback
70. GO!! Appears
71. Suneater of the Big Three Absent
72. Red Riot Flashback
73. Temp Squad Absent
74. Lemillion Absent
75. Unforeseen Hope Absent
76. Infinite 100% Flashback
77. Bright Future Absent
78. Smoldering Flames Appears
79. Win Those Kids’ Hearts Appears
80. Relief for License Trainees Appears
81. School Festival Appears
82. Prepping for the School Festival Is the Funnest Part Appears
83. Gold Tips Imperial Appears
84. Deku vs. Gentle Criminal Appears
85. School Festival Start!! Absent
86. Let It Flow! School Festival! Appears
87. Japanese Hero Billboard Chart Appears
88. His Start Appears
v   e
Season 5
89. All Hands on Deck! Class 1-A Appears
90. Vestiges Mentioned
91. Clash! Class A vs. Class B! Appears
92. Make It Happen, Shinso! Appears
93. Operation New Improv Moves Appears
94. Foresight Absent
95. Match 3 Appears
96. Match 3 Conclusion Appears
97. Early Bird! Appears
98. That Which Is Inherited Appears
99. Our Brawl Appears
100. The New Power and All For One Appears
101. Have a Merry Christmas! Appears
102. Off to Endeavor’s Agency! Appears
103. One Thing at a Time Appears
104. Long Time No See, Selkie Appears
105. The Hellish Todoroki Family Appears
106. The Unforgiven Appears
107. More of a Hero Than Anyone Appears
108. My Villain Academia Absent
109. Revival Party Absent
110. Sad Man’s Parade Absent
111. Tenko Shimura: Origin Flashback
112. Tomura Shigaraki: Origin Absent
113. The High, Deep Blue Sky Appears

Trivia

Katsuki, back when he was designed as a “nicer” character.

Early design concept for Katsuki’s hero costume.

  • Originally, Katsuki was a very kind and gentle character who spoke without thinking and unintentionally insulted others. Horikoshi, however, found this original draft to be boring and decided, while still keeping him a natural born genius, to make him an unpleasant character instead.[26]
    • In later concepts, Katsuki would adopt the hero name “Ground Zero” at some point. In the series proper, Katsuki’s hero name is Great Explosion Murder God Dynamight.
  • Katsuki’s surname contains the kanji for “bomb” ( baku? ) and “powerful” ( ? ), and his first name contains “to win” ( katsu? ) and “self” ( ki? ).
    • The first kanji used to write Katsuki’s surname is also the first kanji that’s used in the word “explosion” (爆破 bakuha? ).
  • According to Katsuki’s Volume 1 profile:
    • His favorite food is spicy food.
    • His favorite activity is mountain climbing.
  • Katsuki’s known academic data at U.A. is as follows:
    • Student No. 17 in Class 1-A.
    • Ranked 1st during the U.A. Entrance Exam.
    • Ranked 3rd during the Quirk Apprehension Test.
      • His fifty-meter dash record is 4.13 seconds. His previous record was 5.58 in middle school.
      • His softball throw record is 709.6 meters, updated from 705.2 meters during the Quirk Training Camp. His previous record was 67 meters in middle school.
    • Ranked third in Class 1-A’s mid-term grades.[6]
    • Winner of The U.A. Sports Festival First-Year Stage.
      • Katsuki received a total of 3,456 nominations from Pro Heroes for his U.A. Sports Festival performance, making him the 2nd most nominated student of Class 1-A despite winning the competition.
    • Since he failed the Provisional Hero License Exam, he scored below 50.
  • Katsuki’s old, Quirkless 50-Meter Dash record is the same as Tsuyu Asui’s current, Quirk-using record (5.58 seconds).
  • Katsuki’s rankings in the Popularity Polls are as follows:
    • Katsuki ranked 3rd in the First Popularity Poll.
    • Katsuki ranked 1st in the Second, Third, Fourth, Fifth and Sixth Popularity Polls.
    • Katsuki ranked 5th in the First US Popularity Poll.
    • Katsuki ranked 1st in the Second, Fourth and Fifth US Popularity Polls.
  • With his birthday taking place on April 20, Katsuki is the oldest student in Class 1-A, as everyone was fifteen when they started U.A.’s school year in early April.
  • Katsuki and Ochaco share the same costume designer.[4]
  • As a child, Katsuki is voiced by Kate Oxley in English, who also voices Fuyumi Todoroki.
  • Katsuki doesn’t sleep with his blanket.[27]

Quotes

  • (To Izuku) “From here on, I..! From here on..! Y’hear me?! I’m gonna… beat you all! Enjoy your win. It’ll never happen again! Dammit!”[28]
  • (To All Might) “Needless to say… I’ll be a hero that surpasses even you!”[28]
  • (To Shoto) “You’ll regret making a fool of me! I’ll freaking kill you! I’m taking the first to end all firsts! There’s no point in winning against some half-assed punk! No point if I can’t do better than Deku! So if you’re not trying to win, get the hell outta my face! Why’re you even here, you bastard?!”[29]
  • (To Izuku) “Stop talking. I will win. That’s… what heroes do.”[30]
  • (To the League of Villains) “Can’t stand morons like you who can’t get to the damned point! Basically you’re saying, ‘we wanna cause trouble, be our pal!’ What a joke! I’ve always admired All Might’s triumphs. No matter what any of you jerks say… Nothing’s ever gonna change that!”[31]
  • (To the leader of the kids at the Remedial Course) “If you keep looking down on everyone… you’re never gonna notice your own weaknesses.”[32]
  • (To Izuku) “Because being a hero means protecting everyone.”[33]

References

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