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Version 7.12

dota 2 7.12

General[]

  • Enabled Pangolier in Captain’s Mode.
  • Neutral Creep Stack bounty increased from 15% to 20%.

Heroes[]

  • Mana Void damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1.

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  • Battle Hunger duration increased from 10 to 12.

  • Thirst linger bonus duration increased from 2 to 4.

  • Shuriken Toss mana cost increased from 120/130/140/150 to 150.

  • Holy Persuasion can no longer target non-player allied creeps.

  • Strafe duration increased from 3 to 3.5 seconds.

  • Base damage increased by 3.
  • Arcane Aura self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4.

  • Poison Touch damage increased from 10/20/30/40 to 10/24/38/52.

  • Precision Aura attack damage bonus increased from 10/18/26/34% to 10/20/30/40%.

  • Echo Stomp Initial Stun duration reduced from 0.8 to 0.2.

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  • Base armor increased by 1.

  • Base movement speed increased from 325 to 330.
  • Lightning Storm
    • Damage rescaled from 50/100/150/200 to 80/120/160/200.
    • Slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0.
    • Cast point reduced from 0.45 to 0.4.

  • Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100.

  • Open Wounds mana cost increased from 140/130/120/110 to 140.

  • Earth Spike mana cost rescaled from 100/120/140/160 to 70/100/130/160.

  • Base attack damage range from 39-50 to 43-48.

  • Wukong’s Command soldier attack rate improved from 1.4 to 1.3.

  • Multicast no longer increases Fire Blast mana cost.

  • Repel mana cost increased from 50 to 85.

  • Stifling Dagger can be targeted on Spell Immune (the slow won’t have any effect, but the physical damage will go through).

  • Supernova
    • Radius increased from 1000 to 1300
    • Now turns night into day for the duration (has highest priority).

  • Reworked Tricks of the Trade
    • Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
    • Will hit creeps if there are no heroes available.
    • Duration increased from 3/4/5 to 4/5/6.

  • Telekinesis cooldown increased from 22 to 28/26/24/22.

  • Burrowstrike stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2.
  • Base movement speed reduced from 295 to 290.

  • Demonic Purge
    • Slow now always scales linearly with time from 100% to 20%.
    • Cooldown increased from 40 to 60 (affects charge replenish).
    • Duration increased from 5 to 7 seconds.
    • No longer roots non-hero units for 3 seconds.
    • Now continuously dispels the target.

  • Base HP regen increased from 1.5 to 2.75.
  • Turn rate improved from 0.5 to 0.6.

  • Guardian Sprint
    • No longer has a 15% damage amplification.
    • Duration reduced from 12 to 10.

  • Assassinate mana cost reduced from 175/275/375 to 175/225/275.

  • Spectral Dagger damage increased from 50/100/150/200 to 90/140/190/240.

  • Empowering Haste
    • Active no longer reduces your movement speed afterwards.
    • Cooldown increased from 12 to 20.

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  • Movement speed increased from 300 to 310.

  • Chakram
    • Mana cost per second reduced from 20/25/30 to 16/23/30.
    • Initial mana cost reduced from 100/150/200 to 80/140/200.

  • Base Health Regen reduced from 2.5 to 1.5.
  • Avalanche cooldown increased from 17 to 20/19/18/17.

  • Base intelligence increased by 3.

  • Berserker’s Rage base attack time improved from 1.5 to 1.45.

  • Ice Shards cooldown increased from 19/16/13/10 to 21/18/15/12.

  • Golem‘s attack damage increased from 75/100/125 to 75/125/175.

  • Fixed some clunkiness with how Windranger attacks the target during Focus Fire.

  • Base intelligence increased by 1.
  • Arctic Burn attack range changed from 275/375/475/575 to 350/425/500/575.

  • Base damage increased by 5.
  • Attack range increased from 350 to 380.

Items[]

  • Bash duration increased from 1.4 to 1.5.

  • Mana Regeneration reduced from 3.2 to 3.0.

  • Strength increased from 40 to 45.

  • Attack Speed increased from 120 to 130.

  • Projectile speed decreased from 1200 to 900.

  • Mana regeneration increased from 3 to 5.

  • Duration increased from 4.5 to 5 seconds.

  • Break duration decreased from 5 to 4 seconds.
  • Cooldown reduced from 24 to 22.

  • Bash duration increased from 1.4 to 1.5.

  • Enemy current health based damage changed from 3% Direct HP modification to 4.5% magical damage.

See also[]

  • Versions
  • Patches

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Scores: 4.4 (15 votes)

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