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Disruptor – Liquipedia Dota 2 Wiki

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    Damage

    49-53

    89-93

    118-122

    Disruptor, the Stormcrafter[edit]

    High on the wind-ravaged steppes of Druud, a gifted young stormcrafter called Disruptor was the first to unlock the secrets of the summer squalls. Constantly under assault from both seasonal storms and encroachment from civilized kingdoms to the South, the upland Oglodi have for centuries struggled to subsist atop the endless tablelands. They are the fractured remnant of a once-great civilization—a fallen tribe, their stormcraft strange and inscrutable, cobbled together from scraps of lost knowledge which even they no longer fully understand. For those on the high plain, weather has become a kind of religion, worshiped as both the giver and taker of life. But the electrical storms that bring life-sustaining rains arrive at a cost, and many are the charred and smoking corpses left in their wake.

    Although small for his kind, Disruptor is fearless, and driven by an insatiable curiosity. As a youth, while still unblooded and without a stryder, he explored the ruins of the ancestral cities—searching through collapsed and long-moldering libraries, rummaging through rusting manufactories. He took what he needed and returned to his tribe. Adapting a coil of ancient design, he harnessed the power of electrical differential and now calls down the thunder whenever he wishes. Part magic, part craftsmanship, his coils hold in their glowing plates the power of life and death—a power wielded with precision against the landed castes to the South, and any interlopers who cross into ancient Oglodi lands.

    Disruptor excels at shattering the plans of his enemies. Summoning impassable fences to trap targets as he calls down a silencing storm, should a foe attempt something unexpected he simply teleports them back to their earlier location.

    Abilities[edit]

    QC

    Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius.

    Damage 45/70/95/120
    75/100/125/150

    10

    [external_link offset=1]

    Slow Duration Per Strike 0.1/0.2/0.3/0.4
    Bonus Move Speed on Allies

    50%

    Bonus Attack Speed on Allies

    75

    Buff Duration on Allies

    1.25

    Allows Thunder Strike to be cast on allies, follows the ally and deals damage around them.
    Each strike gives a short buff that provides bonus movement speed and attack speed (strike interval is every 2 seconds).

    Does not pierce Spell Immunity.

    Blocked by Linken’s Sphere and echoed by Lotus Orb.

    Dispellable.

    Disruptor’s charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy’s result.

    Notes

    • Total damage:
      • 180/280/380/480
      • 300/400/500/600
      • 840
      • 1050 +
    • Gives vision of the target for the duration of the spell.
    • Persists even if the target dies, continuing to deal damage at the death location.

    WD

    Teleports the target hero back to where it was a few seconds ago. Instantly kills illusions.

    Send Back Position Location 4 seconds ago
    Cast Range 600/1000/1400/1800

    48/38/28/18
         36/26/16/6

    Does not pierce Spell Immunity.

    Blocked by Linken’s Sphere and echoed by Lotus Orb.

    Playing with electricity can have unexpected results.

    Notes

    • Glimpse has a short travel time, with an effect indicating where the target will arrive. Visible to enemies.
    • Sends target back after 1.8 seconds, or when the 600 speed projectile effect reaches the destination. Whichever is faster.
    • Projectile effect provides 300 flying vision lasting for 3.34 seconds.

    EE

    After a short formation time, creates a circular barrier of kinetic energy that enemies can’t pass.

    [external_link offset=2]
    Duration 2.6/3.2/3.8/4.4
    6.4

    20

    19/16/13/10
         16/13/10/7

    Does not pierce Spell Immunity.

    The stryder is immune to the gale-force winds that will consume its adversaries.

    Notes

    •  Force Staff cannot push enemy units out of Kinetic Field.
    • Gives 325 ground vision of the area while forming and while active.

    Static Storm

    RR

    Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.

    Maximum Damage Per Second 200/275/350

    Applies Mute.

    Does not pierce Spell Immunity.

    A summer squall in Druud is a hardship that only an Oglodi can survive.

    Notes

    • Total damage:
      • 520/648/780
    • Deals damage in smaller instances every 0.25 seconds.
    • Damage instances ramp up over time, dealing most of the damage at the end of the duration.

    Talent Tree[edit]

    Version History[edit]

    Notable Players[edit]

    See also[edit]

    • Damage Over Time
    • Silence
    • Trap

    External links[edit]

    Guides[edit]

    • Standard Disruptor (Lane) Build
    • DotaFire’s Builds & Guides for Disruptor

    References[edit]

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